[Algorithms] Mesh optimization
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From: John R. <jra...@ve...> - 2000-07-21 02:45:47
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Can anyone recommend some resources on how to 'clean-up' a mesh which has suffered the insult and injury of having a rather violent boolean operation performed on it? Something which will detect T-junctions and split those offending polygons up so that they will share vertices with their neighbors? Is it as simple as detecting any vertice which lies on the edge of a face and then splitting the face at that location? Thanks, John |