Re: [Algorithms] 3DS woes.
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From: Marco C. <ma...@pr...> - 2000-07-20 13:47:23
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----- Original Message ----- From: Leigh McRae <lei...@ro...> To: <gda...@li...> Sent: Wednesday, July 19, 2000 3:21 PM Subject: [Algorithms] 3DS woes. > Sorry if OT but I have spent way too long on this 3ds exporter thing. > > I wrote some code to read a 3ds file and things work for the most part. I > have the basic models and texture mapping working right but somethings > wacked. I have a house.3ds file that is basicly a box and roof but the > roof never lands on top of the house. >The NVidia toolkit viewer also doesn't show the roof right. Is this a common thing? > Any help on getting a model out of MAX would be much appreciated and I can > give my semi-broken code out if it helps fix it. > Leigh McRae I found similar problems, common with all other viewers...I fixed it removing history; if you remove history from 3dS MAX and then export the .3ds model,it should work fine... Marco Corbetta ma...@pr... > > _______________________________________________ > GDAlgorithms-list mailing list > GDA...@li... > http://lists.sourceforge.net/mailman/listinfo/gdalgorithms-list > > |