[Algorithms] 3DS woes.
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From: Leigh M. <lei...@ro...> - 2000-07-19 13:21:22
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Sorry if OT but I have spent way too long on this 3ds exporter thing. I wrote some code to read a 3ds file and things work for the most part. I have the basic models and texture mapping working right but somethings wacked. I have a house.3ds file that is basicly a box and roof but the roof never lands on top of the house. If I join the roof and box then it works ok. I do know that there is a local matrix in the file but using it every which way but loose doesn't help. The NVidia toolkit viewer also doesn't show the roof right. Is this a common thing? I also looked into a MAX plugin but there doesn't seem to be much docs on this. Any help on getting a model out of MAX would be much appreciated and I can give my semi-broken code out if it helps fix it. Leigh McRae |