[Algorithms] Speculative Contacts
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From: Paul F. <pa...@wi...> - 2011-03-28 19:27:09
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Hi guys, Just thought i'd post this here in case you've not already seen the article in the thread on gamdev.net: http://www.wildbunny.co.uk/blog/2011/03/25/speculative-contacts-an-continuous-collision-engine-approach-part-1/ Its my blog post on a new collision detection technique as seen in games such as Little Big Planet... Hope you enjoy it :) Cheers, Paul. -- Paul Firth http://www.wildbunny.co.uk http://www.facebook.com/WildbunnyLtd email: pa...@wi... |