Re: [Algorithms] Acceleration Structures For Vertex Snapping
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From: Jeff R. <je...@8m...> - 2010-11-19 22:43:35
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It's not *really* O(1), since you can have an arbitrary number of vertices in a single hash cell (worst case would be the entire mesh). Only perfect hashing would allow for O(1) worst case behavior. It's really O(n) worst case, but since the n is divided by such a large constant in practice it is still a very fast approach. On Fri, Nov 19, 2010 at 4:31 PM, Fabian Giesen <ry...@gm...> wrote: > On 11/19/2010 2:15 PM, Oscar Forth wrote: > > O(1) implies hash lookup is direct array index ... surely best case > > lookup is O(n * log( n ))? Or care to explain where I am going wrong on > > my thinking? Ta > > Vertex snapping: Take your snapping distance d > Imagine an infinite uniform grid with cell edge length e >= 2d. > Every vertex within d units of your query vertex must be either in the > same cell or in one of the directly adjacent cells (that's 2^n cells to > check where n is your dimension). > Hash on grid cell coordinates (x,y,z) to turn the theoretical infinite > grid into a very practical hash-table :) > > For vertex welding, the weld operation ensures that the number of points > in each infinite grid cell is <= some constant C(n,e/d). Size the hash > table according to the number of vertices and the expected number of > items in a cell is also a small constant. That makes the whole thing > expected O(1). > > -Fabian > > > ------------------------------------------------------------------------------ > Beautiful is writing same markup. Internet Explorer 9 supports > standards for HTML5, CSS3, SVG 1.1, ECMAScript5, and DOM L2 & L3. > Spend less time writing and rewriting code and more time creating great > experiences on the web. Be a part of the beta today > http://p.sf.net/sfu/msIE9-sfdev2dev > _______________________________________________ > GDAlgorithms-list mailing list > GDA...@li... > https://lists.sourceforge.net/lists/listinfo/gdalgorithms-list > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_name=gdalgorithms-list > -- Jeff Russell Engineer, 8monkey Labs www.8monkeylabs.com |