Re: [Algorithms] Sphere to Triangle overlap check
Brought to you by:
vexxed72
From: Mark W. <wa...@in...> - 2010-07-28 14:41:44
|
Zaf, First find the distance of the sphere center from the plane. If the abs distance is greater than the radius then there is no overlap. You then need to find the radius of the circle of intersection with the plane which is much easier than you think. The radius of intersection is simply sqrt(sphereRadiusSqr + centerDistFromPlane). Then find the distance from the sphere center projected onto the plane to each edge. If the distance is less than the radius of intersection then there's an overlap. To find the distance to the edge, calc edgeNormal via normalize(cross(faceNormal, edge)) then calc (projectedCenter - edgeStartVertex) dot edgeNormal. This was all from memory and a quick scribble so hopefully it's correct :-) Cheers, Mark On 28/07/2010, at 9:34 PM, Zafar Qamar <zaf...@co...> wrote: > Hi, > This is a very old question but I can't seem to find a good answer for it and I've searched the net for quite a while. > > I need a precise way of checking if a sphere and a given triangle have _any_ overlap. > Specifically, the case I'm struggling with is when the sphere just overlaps one of the edges. > Also, I need to cater for when the sphere is completely inside the triangle, and vice-versa > > Help please? Or a decent internet link would be much appreciated > > Cheers > Zaf > > ********************************************************************************** > Disclaimer > > The information and attached documentation in this e-mail is intended for the use of the addressee only and is confidential. If you are not the intended recipient please delete it and notify us immediately by telephoning or e-mailing the sender. Please note that without Codemasters’ prior written consent any form of distribution, copying or use of this communication or the information in it is strictly prohibited and may be unlawful. > > Attachments to this e-mail may contain software viruses. You are advised to take all reasonable precautions to minimise this risk and to carry out a virus check on any documents before they are opened. > > Any offer contained in this communication is subject to Codemasters’ standard terms & conditions and must be signed by both parties. Except as expressly provided otherwise all information and attached documentation in this e-mail is subject to contract and Codemasters’ board approval. > Any views or opinions expressed are solely those of the author and do not necessarily represent those of Codemasters. > > This footnote also confirms that this email message has been swept by > SurfControl for the presence of computer viruses. > ********************************************************************************** > > > ------------------------------------------------------------------------------ > The Palm PDK Hot Apps Program offers developers who use the > Plug-In Development Kit to bring their C/C++ apps to Palm for a share > of $1 Million in cash or HP Products. Visit us here for more details: > http://ad.doubleclick.net/clk;226879339;13503038;l? > http://clk.atdmt.com/CRS/go/247765532/direct/01/ > _______________________________________________ > GDAlgorithms-list mailing list > GDA...@li... > https://lists.sourceforge.net/lists/listinfo/gdalgorithms-list > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_name=gdalgorithms-list |