[Algorithms] SIGGRAPH Deadlines
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From: Nathaniel H. <na...@io...> - 2010-04-20 14:46:12
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Although most of the SIGGRAPH submission deadlines are past, there are still several of interest to people in this group. The late-breaking deadline for talks and posters is the most relevant (since that's where you would describe actual algorithms). That deadline is on May 6; instructions on how to submit SIGGRAPH talks are here: http://www.siggraph.org/s2010/for_submitters/talks. These are 20-minute talks and are great for describing new graphics algorithms, as well as practical game production tips and tricks. Of more indirect relevance: Live Real-Time Demos (http://www.siggraph.org/s2010/for_submitters/live_real-time_demos) are the real-time counterpart to the famous SIGGRAPH Electronic Theater. Your entire team can show off their abilities by showing your game at Live Real-Time Demos. The deadline is on April 28 and this submission probably will take longer to approve at your studio than the others (since it involves showing the entire game), so if you're interested you need to move fast! Finally, the artists on your team can show off their best models / animations / particle effects in the new SIGGRAPH Dailies! program (http://www.siggraph.org/s2010/for_submitters/siggraph_dailies). The deadline for this one is on May 6. A recent post on my book blog has more information on all three options: http://www.realtimerendering.com/blog/three-ways-to-show-off-your-game-at-siggraph-2010/ Thanks, Naty Hoffman |