Re: [Algorithms] Frame independent Camera Shake
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From: Will V. <wi...@se...> - 2009-12-21 14:18:31
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If you have the ability to blur your output image, you can layer this on top of camera shake in very small amounts - e.g. one frame of blur when you hit something. It can be quite effective - I reckon it looks like high frequency shake, as a counterpoint to the (relatively) low frequency shake provided by moving the camera. If you already have *motion* blur there isn't much point, but there are platforms where that isn't practical still. Will |