Re: [Algorithms] Kinematic Collision
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From: Gregory J. <gj...@da...> - 2009-09-09 18:05:42
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chr...@pl... wrote: > James Robertson wrote: >>> Simple. You tell your art/design team not to design >>> geometry like that! (No, really.) >> That's only a solution for the most simplistic >> single player games these days. > > Perhaps God of War is simplistic to you, but it > works just fine for us. > > Programmers overengineer way too much. > Hear hear. Repeating something I had a chance to state in another forum recently, "Seriously, this is the sort of thing that happens when you let engineers design a solution in a vacuum -- it will always be far more complicated than necessary and usually solve the wrong problem..." Greg |