Re: [Algorithms] Kinematic Collision
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From: Pierre T. <pie...@gm...> - 2009-09-08 09:56:16
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>The problem we've found with a single ray is unwelded geometry or cracks >in geometry - the ray can fit between them and not register a hit ...and I seem to remember a presentation from Christer about this problem, listing "using fat rays" as one way to solve the problem. But then again, what is a fat raycast if not a sweep test? :) - Pierre |