Re: [Algorithms] Kinematic Collision
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From: Pierre T. \(GMail\) <pie...@gm...> - 2009-09-02 13:04:14
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> I'm actually using PhysX SDK for collision detection and working under the assumption that it > should be very stable and problem free, but who knows. So... you're using the PhysX SDK already and you're trying to replicate NxCharacter which, as you noticed, "looks ALOT more advanced" than what you are doing. Why not simply using NxCharacter? Any problem with it? - Pierre |