Re: [Algorithms] Allocation of 2D space
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From: <Bra...@pl...> - 2009-08-11 21:20:28
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Brian Meidell <br...@ga...> wrote on 08/11/2009 12:41:42 PM: > Hi, > > I'm looking for an algorithm to allocate 2d rectangles of different > sizes from a larger 2d rectangle (small areas out of a large texture), > while wasting as little space as possible without being insanely slow. > Try this: http://www.blackpawn.com/texts/lightmaps/default.html Brad... |