[Algorithms] Allocation of 2D space
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From: Brian M. <br...@ga...> - 2009-08-11 20:45:00
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Hi, I'm looking for an algorithm to allocate 2d rectangles of different sizes from a larger 2d rectangle (small areas out of a large texture), while wasting as little space as possible without being insanely slow. Search terms that yield google results are welcome answers (I tried, but I guess my google-fu proved too weak). Regards, Brian Meidell The Game Equation |