Re: [Algorithms] Thermal infrared techniques?
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From: <lo...@fr...> - 2009-05-28 15:10:46
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Hello, can't you just use grayscale textures that represent body heat + some fancy pixel shader to get the result you want ? It should be decent enough to be acceptable (but will require you to use another set of textures). If you want to get some reference images, I believe that some Sony camera and recorders have IR sensors. (see http://www.maxmax.com/camcorders.htm). BTW, what kind of effect to you want to get ? An colorized image like http://www.jenoptik-los.com/img/323/1/hauptbild.30.bmp or a grayscale, possibly greenish image like http://www.dreamshine.com/images/MaxMax/Sam%20Outcalt/NFF_ir_1.JPG (difficult to see, but the reason why leaves are so bright is because they are warmed by the sunlight; the trunk is less hot. I believe this picture has been taken during the day, which would explain the general bright tone) ? -- Emmanuel ----- Mail Original ----- De: "Ron Hay" <rh...@cy...> À: "Game Development Algorithms" <gda...@li...> Envoyé: Jeudi 28 Mai 2009 15h18:04 GMT Objet: [Algorithms] Thermal infrared techniques? Anyone have points to papers/tutorials/explanations of some algorithms for rendering a scene as it would appear through a thermal IR camera? As in military operations stuff. Anything ranging from "good enough" to a decent approximation of reality is usable. Thanks! ------------------------------------------------------------------------------ Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT is a gathering of tech-side developers & brand creativity professionals. Meet the minds behind Google Creative Lab, Visual Complexity, Processing, & iPhoneDevCamp as they present alongside digital heavyweights like Barbarian Group, R/GA, & Big Spaceship. http://p.sf.net/sfu/creativitycat-com _______________________________________________ GDAlgorithms-list mailing list GDA...@li... https://lists.sourceforge.net/lists/listinfo/gdalgorithms-list Archives: http://sourceforge.net/mailarchive/forum.php?forum_name=gdalgorithms-list |