Re: [Algorithms] Multiuser synch
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From: Jon W. <jw...@gm...> - 2009-05-07 18:24:57
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Danny Kodicek wrote: > Actually, what I'm running is a science simulation, and because it needs to > be deterministic (or as near as we can make it) we do tie it in with the > frame rate. It's more important that they're synched than that they have > smooth physics experiences. > If you want it to be deterministic, you absolutely need a fixed time step. Sincerely, jw |