Re: [Algorithms] Complexity of new hardware
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From: Nicholas \Indy\ R. <ar...@gm...> - 2009-04-27 01:18:38
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On Sun, Apr 26, 2009 at 5:46 PM, Jon Watte <jw...@gm...> wrote: > If you do PC games, then C# is within inches of being a totally suitable > general purpose replacement, and it already is a good replacement for > many specific games or subsystems. It has nice reflection, you can poke > at objects while you're developing the classes, it has good interfacing > to existing native libraries, it has good performance, it allows > byte-by-byte access, etc. I don't know if PC Games include Mac or other *nix systems, but I don't feel mono is yet mature enough for game development, and thus for those who choose not to develop for Microsoft's platforms exclusively it's not yet a suitable replacement. Nicholas "Indy" Ray |