Re: [Algorithms] Complexity of new hardware
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From: Sebastian S. <seb...@gm...> - 2009-04-26 17:12:44
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On Sun, Apr 26, 2009 at 5:52 PM, <ne...@tw...> wrote: > > > I think you are right that Haskell has not been used in enough large-scale > projects to see if it scales well enough in terms of software development, > but it has at least the capability to do all aspects of games. Someone did > port the Quake 3 engine to Haskell without any leftover C, for example ( > http://haskell.org/haskellwiki/Frag) <http://haskell.org/haskellwiki/Frag> > . > A minor niggle: It's not a port of Quake 3, it's a completely new engine that loads the Quake 3 level format. -- Sebastian Sylvan +44(0)7857-300802 UIN: 44640862 |