Re: [Algorithms] Complexity of new hardware
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From: Alen L. <ale...@cr...> - 2009-04-22 15:34:56
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Just that the safest bet for the common representation is C++. It already compiles to high-performance code on all platforms. :p Alen Gregory wrote at 4/22/2009: CLR, in other words. ;) From: Marc B. Reynolds [mailto:mar...@or...] Sent: Wednesday, April 22, 2009 4:56 AM To: 'Game Development Algorithms' Subject: Re: [Algorithms] Complexity of new hardware IMHO the best solution is multiple HL languages that frontend compile into a common high-level IR. I like functional languages, but most worldbuilders/scripters should (virtually) never need to write in one. -- Alen |