Re: [Algorithms] Complexity of new hardware
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From: Gregory J. <gj...@da...> - 2009-04-22 15:01:35
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CLR, in other words. ;) _____ From: Marc B. Reynolds [mailto:mar...@or...] Sent: Wednesday, April 22, 2009 4:56 AM To: 'Game Development Algorithms' Subject: Re: [Algorithms] Complexity of new hardware IMHO the best solution is multiple HL languages that frontend compile into a common high-level IR. I like functional languages, but most worldbuilders/scripters should (virtually) never need to write in one. |