Re: [Algorithms] Complexity of new hardware
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From: Adrian S. <st...@8m...> - 2009-04-19 18:46:47
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This discussion has motivated me to finally write up an article on the reflection system implemented in Day 1's Despair Engine. Like Jarkko's, it is implemented purely in C++ without the use of compiler extensions or a custom preprocessor. The article is pretty long, but if you're only interested in the actual syntax you can jump straight to the bottom. Enjoy! http://gameangst.com/?p=107 Adrian |