Re: [Algorithms] Complexity of new hardware
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From: Jon W. <jw...@gm...> - 2009-04-17 05:23:52
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Nicholas "Indy" Ray wrote: > I think this is a matter of hiring skilled professionals who can learn > new languages, they already have to learn so much else at new studios, > I don't figure it to be a large issue. > > Wouldn't that, like, cost more money than wringing code out of freshmen who should be grateful for having a job at all? If you changed that cornerstone of the starving game studio, what would be next? Well-defined acceptance milestones with testable pass/fail criteria? Pretty soon you'll be asking for the moon! Sincerely, jw |