Re: [Algorithms] Bounding Box calculation
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From: Mustapha B. <ja...@gm...> - 2007-10-30 16:41:18
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Hi, A "long time ago" (2000, not that far hopefully), I implemented it using the covariance matrix (Sorry, the work was explained in french only - http://mustapha.bismi.free.fr/articles/obb.pdf ). The paper I used as a reference was "OBB-Tree: A Hierarchical Structure for Rapid Interference Detection" (http://citeseer.ist.psu.edu/108215.html). The whole "hierarchical OBB tree" thing is maybe over the top, but the algorithm to compute the OBBs is detailed there. Hope this helps ^_^ Cheers, - Mustapha Bismi - http://antipatterns.hautetfort.com On 10/29/07, Stephen Clibbery <ste...@la...> wrote: > > > Hi, > > I need to calculate an oriented bounding box form a point cloud. I have > previously used a rather brute-force rotating-caliper style approach, > which > gave good results but was slow. I need something faster now; I guess the > covariance matrix method is the way to go..? Does anyone bother taking the > convex hull of the points first, or does this not make much difference in > practice? > > Cheers, > Steve. > > Stephen Clibbery > Technology Director > Lateral Visions Software Company > > > > > ------------------------------------------------------------------------- > This SF.net email is sponsored by: Splunk Inc. > Still grepping through log files to find problems? Stop. > Now Search log events and configuration files using AJAX and a browser. > Download your FREE copy of Splunk now >> http://get.splunk.com/ > _______________________________________________ > GDAlgorithms-list mailing list > GDA...@li... > https://lists.sourceforge.net/lists/listinfo/gdalgorithms-list > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_name=gdalgorithms-list > |