[Algorithms] How find a path in 3D cells map with cells smaller than character's bounding box? From: GLoom - 2003-07-31 17:45:51 ```Hi, all! I'm newbie in this mail list. I'm intresting in algorithms of pathfinding. Actualy I want to know, is there any "classic" solution for pathfind algorithm, when actor represented by the box, and game field consists of cells, smaller (probably much smaller) than actor's box. I see some straight solutions, but they seems to me too raw and ugly. Gleb "GLoom" Lebedev ```
 [Algorithms] How find a path in 3D cells map with cells smaller than character's bounding box? From: GLoom - 2003-07-31 17:45:51 ```Hi, all! I'm newbie in this mail list. I'm intresting in algorithms of pathfinding. Actualy I want to know, is there any "classic" solution for pathfind algorithm, when actor represented by the box, and game field consists of cells, smaller (probably much smaller) than actor's box. I see some straight solutions, but they seems to me too raw and ugly. Gleb "GLoom" Lebedev ```