Re: [Algorithms] Terrain performance comparisons
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From: Clint B. <cl...@ha...> - 2003-07-30 16:57:50
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Loic Baumann wrote: >Hi, >I'm not sure I've read the whole thread (it's quite big), but I'd like to >know if you people have talked about the memory issue of each main >techniques (CLOD, ROAM, etc...)? > >If that's not the case, could I get some insights? > >For instance, for a heightmap of say 512*512, how much memory each technique >will take? I know that algo like CLOD is adaptive to the terrain curvature >and there may be a lots of settings to tweak the overall size, but I still >can get an overall idea I guess... > > take a look here for an evaluation of some algorithms. The last table shows some memory used for given heightmap dimensions: http://www.vterrain.org/LOD/memory.html -c |