Re: [Algorithms] Terrain performance comparisons
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From: Lucas A. <ack...@ll...> - 2003-07-25 22:36:05
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Thatcher Ulrich wrote: >On Jul 25, 2003 at 01:49 -0500, Jonathan Blow wrote: > > > >>I'm not saying frame coherence is 100% bad, because the fact is that >>we don't have viable non-coherent alternatives for a lot of tasks. >>Physics is a good example. I just think people need to look >>carefully at their options and understand what they're doing. >> >> > >Yeah, I agree with this last bit. And I agree that fine-grained >frame-coherence a la ROAM is mostly obsolete. > > Agreed, noone is advocating fine-grained approaches anymore, and chunk-based output is one of the things that ROAM 2.0 utilizes. It is still a good underlying methodology though. The incrimental optimization approach works beautifully on coarser chunks, and bumping the chunk resolution up is trivial. I think the important observation is that on short enough intervals the view-dependant contribution to the refinement metric diminishes, so local view-independant chunks fit well. There are more sophisticated ways to make chunk-internal geometry however, such as using VIPM on the chunk interiors (one of the many things Mark D is trying). -Lucas |