Re: [Algorithms] VIPM, VDPM, ROAM questions
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From: Joe A. <Jo...@Ti...> - 2001-03-06 14:10:39
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Mark, > 2) The triangle bintree hierachy has a very easy way to walk > the tree to get one generalized strip, which is ideal for > maximizing vertex-cache coherence on a GPU. I am highly interested in how to create this one strip, specifically how to create this one generalized strip incrementally ? Thanks in advance bye joe |