Steve,
For BSP-style CSG, the main paper I know about is Thibault's 87
siggraph paper:
William C. Thibault and Bruce F. Naylor, "Set Operations on Polyhedra
Using Binary Space Partitioning Trees," Computer Graphics
(Proceedings of SIGGRAPH 87), 21 (4), pp. 153-162 (July 1987,
Anaheim, California).
A list of Thibault's papers is at:
http://www.mcs.csuhayward.edu/~tebo/bio.html
I didn't see a link to an electronic version. Unfortunately
this was before ACM started collecting electronic versions
of all the siggraph papers in their digital library. Go hunt down
a friend who has the proceedings or email the authors...
--Mark
Steve Lamont wrote:
> Gentlefolk:
>
> I have what, if you'll excuse the pun, on the surface seems to be a
> simple problem but I've been beating my head against it for some time
> to no avail. I have something that sort of works but it runs forever.
>
> I have two (or more) closed surfaces composed of planar polygons of
> which I need to extract the intersections, calculate surface areas,
> volumes, etc.
>
> Someone recently (like yesterday) mentioned using BSP trees as part of
> a method for doing CSG operations.
>
> Could someone be so kind as to point me at a reference (web site,
> publication, or book) that discusses this in some detail. I've done
> amount of web searching already but haven't come up with anything.
>
> Direct response to me is fine, since this is, I suspect, slightly off
> topic for this list.
>
> Thanks.
>
> spl
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