I read that slides, well mostly I only saw the pictures and diagrams. Anybody knows if Masa has a translation to english of the slides?

On Thu, Nov 27, 2008 at 3:46 AM, Mark Lee <mlee@insomniacgames.com> wrote:
These slides are all in the Japanese but the pictures and diagrams alone make it worth looking at.

http://www.daionet.gr.jp/~masa/column/2008-09-15.html

Mark

-----Original Message-----
From: Ignacio Castano [mailto:icastano@nvidia.com]
Sent: Wednesday, November 26, 2008 11:53 AM
To: Game Development Algorithms
Subject: Re: [Algorithms] lens blur (or Bokeh filter)

Vincent Scheib posted some interesting thoughts on depth of field effects:

http://beautifulpixels.blogspot.com/2008/11/motivating-depth-of-field-using-bokeh.html
http://beautifulpixels.blogspot.com/2008/03/higher-fidelity-depth-of-field-effects.html

As he points out Lost Planet has done a good job reproducing this effect, using a somewhat unconventional composition method:

http://www.beyond3d.com/content/news/499

Nick Porcino describes it as well:

http://meshula.net/wordpress/?p=124


--
Ignacio Castaņo
icastano@nvidia.com


From: Richard Fabian [mailto:raspo1@gmail.com]
Sent: Monday, November 24, 2008 2:43 AM
To: Game Development Algorithms
Subject: Re: [Algorithms] lens blur (or Bokeh filter)

I'd just get your standard Depth of field functions working, then change the blurring stage. It does seem that the only real difference is that intead of being a gaussian blur, it's just a case of a shape blur. If you can follow a depth of fielf "howto", then you should be able to adjust the final result quite simply.
2008/11/24 Pavel Tumik <pavel.tumik@gmail.com>
Hi,
I'm trying to find out how lens blur algorithm is working. For example
it is implemented in Photoshop:
http://www.computer-darkroom.com/tutorials/tutorial_9_1.htm
it's also known as Bokeh effect:
http://en.wikipedia.org/wiki/Bokeh

Does anyone know how can I implement this algorithm? Any links will be
highly appreciated. Failed to find anything useful in google.

Thanks in advance.

--
Best regards,
Pavel Tumik
mailto: pavel.tumik@gmail.com

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