[Gcblue-commits] gcb_wx/include/sim Game.h,1.63,1.64 tcObjectControl.h,1.19,1.20
Status: Alpha
Brought to you by:
ddcforge
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From: Dewitt C. <ddc...@us...> - 2006-01-02 15:41:06
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Update of /cvsroot/gcblue/gcb_wx/include/sim In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv21272/include/sim Modified Files: Game.h tcObjectControl.h Log Message: Game windows use common window as parent Index: tcObjectControl.h =================================================================== RCS file: /cvsroot/gcblue/gcb_wx/include/sim/tcObjectControl.h,v retrieving revision 1.19 retrieving revision 1.20 diff -C2 -d -r1.19 -r1.20 *** tcObjectControl.h 7 Jul 2005 01:13:23 -0000 1.19 --- tcObjectControl.h 2 Jan 2006 15:40:52 -0000 1.20 *************** *** 176,180 **** tcObjectControl(wxWindow *parent, const wxPoint& pos, const wxSize& size, ! const wxString& name = "ObjectControl"); virtual ~tcObjectControl(); private: --- 176,181 ---- tcObjectControl(wxWindow *parent, const wxPoint& pos, const wxSize& size, ! const wxString& name = "ObjectControl", ! tc3DWindow* graphicsHost = 0); virtual ~tcObjectControl(); private: Index: Game.h =================================================================== RCS file: /cvsroot/gcblue/gcb_wx/include/sim/Game.h,v retrieving revision 1.63 retrieving revision 1.64 diff -C2 -d -r1.63 -r1.64 *** Game.h 12 Dec 2005 02:37:01 -0000 1.63 --- Game.h 2 Jan 2006 15:40:52 -0000 1.64 *************** *** 153,157 **** int mnLeftMargin; // width of left auxiliary windows int mnBottomMargin; // height of bottom aux windows ! wxGLCanvas* glCanvas; tcSoundConsole* infoConsole; ///< console object for info messages tcSoundConsole* briefingConsoleLeft; ///< console object for briefing text --- 153,158 ---- int mnLeftMargin; // width of left auxiliary windows int mnBottomMargin; // height of bottom aux windows ! wxGLCanvas* glCanvas; ! tc3DWindow* gameWindow; ///< main window for game windows (refactor this) tcSoundConsole* infoConsole; ///< console object for info messages tcSoundConsole* briefingConsoleLeft; ///< console object for briefing text *************** *** 300,303 **** --- 301,305 ---- void InitializeDirector(); void InitializeDisplaySettingsView(); + void InitializeGameWindow(); void InitializeMessageCenter(); void InitializeNetworkView(); |