[Gcblue-commits] gcb_wx/include/sim Game.h,1.61,1.62 gcb.h,1.8,1.9
Status: Alpha
Brought to you by:
ddcforge
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From: Dewitt C. <ddc...@us...> - 2005-09-14 01:33:33
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Update of /cvsroot/gcblue/gcb_wx/include/sim In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3870/include/sim Modified Files: Game.h gcb.h Log Message: Updates for wxWidgets 2.6.1 compatibility Index: Game.h =================================================================== RCS file: /cvsroot/gcblue/gcb_wx/include/sim/Game.h,v retrieving revision 1.61 retrieving revision 1.62 diff -C2 -d -r1.61 -r1.62 *** Game.h 10 Sep 2005 21:48:06 -0000 1.61 --- Game.h 14 Sep 2005 01:33:24 -0000 1.62 *************** *** 257,260 **** --- 257,261 ---- void OnMouseMove(wxMouseEvent& event); void OnMouseWheel(wxMouseEvent& event); + void OnNcPaint(wxNcPaintEvent& event); void OnPaint(wxPaintEvent& event); void OnRButtonDown(wxMouseEvent& event); Index: gcb.h =================================================================== RCS file: /cvsroot/gcblue/gcb_wx/include/sim/gcb.h,v retrieving revision 1.8 retrieving revision 1.9 diff -C2 -d -r1.8 -r1.9 *** gcb.h 20 Feb 2005 21:54:32 -0000 1.8 --- gcb.h 14 Sep 2005 01:33:24 -0000 1.9 *************** *** 26,32 **** #include "wx/wx.h" - #ifdef WIN32 - #include "wx/msw/private.h" // for MS Windows specific definitions - #endif class tcGame; --- 26,29 ---- *************** *** 51,54 **** --- 48,52 ---- tcGame *gameFrame; ///< main game frame object with game loop, holds all subwindows bool closeApp; + wxEventLoop *eventLoop; void DoMessage(WXMSG *pMsg); |