[Gcblue-commits] gcb_wx/include/sim Game.h,1.35,1.36
Status: Alpha
Brought to you by:
ddcforge
|
From: Dewitt C. <ddc...@us...> - 2004-05-09 20:41:01
|
Update of /cvsroot/gcblue/gcb_wx/include/sim In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv1643/include/sim Modified Files: Game.h Log Message: Index: Game.h =================================================================== RCS file: /cvsroot/gcblue/gcb_wx/include/sim/Game.h,v retrieving revision 1.35 retrieving revision 1.36 diff -C2 -d -r1.35 -r1.36 *** Game.h 8 May 2004 21:25:25 -0000 1.35 --- Game.h 9 May 2004 20:40:21 -0000 1.36 *************** *** 61,64 **** --- 61,65 ---- class tcDirector; class tcNetworkView; + class tcChatBox; *************** *** 142,171 **** int mnLeftMargin; // width of left auxiliary windows int mnBottomMargin; // height of bottom aux windows ! wxGLCanvas *glCanvas; ! tcSoundConsole *infoConsole; ///< console object for info messages ! tcButtonConsole *briefingConsoleLeft; ///< console object for briefing text ! tcSoundConsole *briefingConsoleBottom; ///< to fill space at bottom for now ! tcTacticalMapView *tacticalMap; ///< tactical map object ! tcEditControl *editControl; ! tcOptionsView *optionsView; ! tcHookInfo *hookInfo; ///< window displaying info on hooked object ! tcObjectControl *objectControl; ///< platform control GUI window ! tcOOBView *oobView; ! tcPopupControl *popupControl; // popup control object tcDatabase mcDatabase; ! tcSimState *simState; tcMapData mcMapData; tcCommandQueue mcCommandQueue; ! tcSimPythonInterface *pythonInterface; tcUserInfo mcUserInfo; tcGameView mcGameView; ! tcGoalTracker *goalTracker; ///< monitors simstate vs. victory goals ! tcDirector *director; ///< displays scripted graphics and controls view for dramatic mission brief ! tcNetworkView *networkView; ///< network and multiplayer setup and test // interfaces for START game mode (unloaded when game is started) ! tcStartView *startView; ! tcCreditView *creditView; ! tcScenarioSelectView *scenarioSelectView; bool mbSaveScenario; --- 143,173 ---- int mnLeftMargin; // width of left auxiliary windows int mnBottomMargin; // height of bottom aux windows ! wxGLCanvas* glCanvas; ! tcSoundConsole* infoConsole; ///< console object for info messages ! tcButtonConsole* briefingConsoleLeft; ///< console object for briefing text ! tcSoundConsole* briefingConsoleBottom; ///< to fill space at bottom for now ! tcTacticalMapView* tacticalMap; ///< tactical map object ! tcEditControl* editControl; ! tcOptionsView* optionsView; ! tcHookInfo* hookInfo; ///< window displaying info on hooked object ! tcObjectControl* objectControl; ///< platform control GUI window ! tcOOBView* oobView; ! tcPopupControl* popupControl; // popup control object tcDatabase mcDatabase; ! tcSimState* simState; tcMapData mcMapData; tcCommandQueue mcCommandQueue; ! tcSimPythonInterface* pythonInterface; tcUserInfo mcUserInfo; tcGameView mcGameView; ! tcGoalTracker* goalTracker; ///< monitors simstate vs. victory goals ! tcDirector* director; ///< displays scripted graphics and controls view for dramatic mission brief ! tcNetworkView* networkView; ///< network and multiplayer setup and test ! tcChatBox* chatBox; ///< popup for multiplayer chat // interfaces for START game mode (unloaded when game is started) ! tcStartView* startView; ! tcCreditView* creditView; ! tcScenarioSelectView* scenarioSelectView; bool mbSaveScenario; |