Update of /cvsroot/gcblue/gcb_wx/src/sim
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv4666/src/sim
Modified Files:
Game.cpp tcNetworkView.cpp
Log Message:
Index: tcNetworkView.cpp
===================================================================
RCS file: /cvsroot/gcblue/gcb_wx/src/sim/tcNetworkView.cpp,v
retrieving revision 1.8
retrieving revision 1.9
diff -C2 -d -r1.8 -r1.9
*** tcNetworkView.cpp 24 Mar 2004 21:09:27 -0000 1.8
--- tcNetworkView.cpp 5 Apr 2004 02:24:29 -0000 1.9
***************
*** 68,74 ****
DrawStatusBox(pGraphics);
! if (tcMultiplayerInterface::Get().IsChatTextAvail())
{
! chatBox->Print(tcMultiplayerInterface::Get().GetChatText().c_str());
}
--- 68,74 ----
DrawStatusBox(pGraphics);
! if (tcMultiplayerInterface::Get()->IsChatTextAvail())
{
! chatBox->Print(tcMultiplayerInterface::Get()->GetChatText().c_str());
}
***************
*** 91,100 ****
DrawTextCenteredHV(graphics, font12, mpBrush, "Connection Status", x, y);
! unsigned nConnections = tcMultiplayerInterface::Get().GetNumConnections();
x = (float)statusBoxBounds.x + 10.0f;
for (unsigned n=0;n<nConnections;n++)
{
y += 10.0f;
! std::string connectionStatus = tcMultiplayerInterface::Get().GetConnectionStatus(n);
DrawText(graphics, font8, mpBrush, connectionStatus.c_str(), x, y);
}
--- 91,100 ----
DrawTextCenteredHV(graphics, font12, mpBrush, "Connection Status", x, y);
! unsigned nConnections = tcMultiplayerInterface::Get()->GetNumConnections();
x = (float)statusBoxBounds.x + 10.0f;
for (unsigned n=0;n<nConnections;n++)
{
y += 10.0f;
! std::string connectionStatus = tcMultiplayerInterface::Get()->GetConnectionStatus(n);
DrawText(graphics, font8, mpBrush, connectionStatus.c_str(), x, y);
}
***************
*** 109,113 ****
if (networkMode != 1) return;
! tcMultiplayerInterface::Get().OpenConnection(ipText.c_str());
}
--- 109,113 ----
if (networkMode != 1) return;
! tcMultiplayerInterface::Get()->OpenConnection(ipText.c_str());
}
***************
*** 123,136 ****
std::string chatText = event.GetString().c_str();
! unsigned nConnections = tcMultiplayerInterface::Get().GetNumConnections();
for (unsigned n=0;n<nConnections;n++)
{
! int connId = tcMultiplayerInterface::Get().GetConnectionId(n);
! tcMultiplayerInterface::Get().SendChatText(connId, chatText);
}
// if server, print chat text locally since no echo comes back
! if (tcMultiplayerInterface::Get().IsServer())
{
chatBox->Print(chatText.c_str());
--- 123,136 ----
std::string chatText = event.GetString().c_str();
! unsigned nConnections = tcMultiplayerInterface::Get()->GetNumConnections();
for (unsigned n=0;n<nConnections;n++)
{
! int connId = tcMultiplayerInterface::Get()->GetConnectionId(n);
! tcMultiplayerInterface::Get()->SendChatText(connId, chatText);
}
// if server, print chat text locally since no echo comes back
! if (tcMultiplayerInterface::Get()->IsServer())
{
chatBox->Print(chatText.c_str());
***************
*** 144,148 ****
! tcMultiplayerInterface::Get().SetChatProtocol(protocol == 0);
}
--- 144,148 ----
! tcMultiplayerInterface::Get()->SetChatProtocol(protocol == 0);
}
***************
*** 161,170 ****
if (mode <= 1)
{
! tcMultiplayerInterface::Get().MakeClient();
}
else if (mode == 2)
{
! tcMultiplayerInterface::Get().MakeServer();
}
--- 161,170 ----
if (mode <= 1)
{
! tcMultiplayerInterface::Get()->MakeClient();
}
else if (mode == 2)
{
! tcMultiplayerInterface::Get()->MakeServer();
}
***************
*** 178,191 ****
std::string testText = "Test text for UDP";
! unsigned nConnections = tcMultiplayerInterface::Get().GetNumConnections();
for (unsigned n=0;n<nConnections;n++)
{
! int connId = tcMultiplayerInterface::Get().GetConnectionId(n);
! tcMultiplayerInterface::Get().SendTestUDP(connId, testText);
}
// if server, print chat text locally since no echo comes back
! if (tcMultiplayerInterface::Get().IsServer())
{
std::string localText = std::string("Sent UDP test: ") +
--- 178,191 ----
std::string testText = "Test text for UDP";
! unsigned nConnections = tcMultiplayerInterface::Get()->GetNumConnections();
for (unsigned n=0;n<nConnections;n++)
{
! int connId = tcMultiplayerInterface::Get()->GetConnectionId(n);
! tcMultiplayerInterface::Get()->SendTestUDP(connId, testText);
}
// if server, print chat text locally since no echo comes back
! if (tcMultiplayerInterface::Get()->IsServer())
{
std::string localText = std::string("Sent UDP test: ") +
Index: Game.cpp
===================================================================
RCS file: /cvsroot/gcblue/gcb_wx/src/sim/Game.cpp,v
retrieving revision 1.72
retrieving revision 1.73
diff -C2 -d -r1.72 -r1.73
*** Game.cpp 3 Apr 2004 20:24:33 -0000 1.72
--- Game.cpp 5 Apr 2004 02:24:29 -0000 1.73
***************
*** 1007,1012 ****
tcTime::Update();
! tcMultiplayerInterface::Get().Update();
! tcMultiplayerInterface::Get().Update();
startView->mbPlayEnabled = mcSimState.msScenarioInfo.mbLoaded;
--- 1007,1012 ----
tcTime::Update();
! tcMultiplayerInterface::Get()->Update();
! tcMultiplayerInterface::Get()->Update();
startView->mbPlayEnabled = mcSimState.msScenarioInfo.mbLoaded;
|