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Help Error: GCASM: Symbol 6.0 has not been defined

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2019-05-10
2019-05-14
  • Bill Kelsey

    Bill Kelsey - 2019-05-10

    I am trying to build the HEX file for a new program in 0.98.05 2019-04-20 (Windows 32 bit) and I get thew following error message: Error: GCASM: Symbol 6.0 has not been defined . I can't find a "6.0" anywhere in my program. Where do I start looking for the problem?

    (It's been 50 years since I did any programming in college.....)

    Thanks!
    Bill

     
  • Anobium

    Anobium - 2019-05-10

    Hello Bill.

    Thank you for the very clear statement of version info and your issue.

    Post your program and we can help.

     

    Last edit: Anobium 2019-05-10
  • Bill Kelsey

    Bill Kelsey - 2019-05-13

    Here is the program. I'll be away for a week, so no rush....

    It is a program I am porting over from an old version of basic - and I am sure there are places I could re-write it much more efficiently!

    ;Chip Settings
    #chip 16f876,  4                               ;4 mhz internal clock
    #config WDTE=OFF, BOREN=OFF, CP=OFF, WRT=OFF
    
    DIR PORTB b'11111111'
    DIR PORTC.1 OUT
    DIR PORTC.2 OUT
    DIR PORTC.4 IN
    DIR PORTC.6 IN
    DIR PORTA.0 OUT
    DIR PORTA.1 IN
    DIR PORTA.2 OUT
    DIR PORTA.3 OUT
    
    IF PORTC.4=1 AND PORTB.1=1 then
       GOTO ITEM10
     end if
    GOTO ITEM11A
    
    ITEM10:
    GEAR_ACTIVE = 1
    HORN_ACTIVE = 1
    HORN_RESISTOR = 0
    GEAR_RESISTOR = 0
    GOTO BASE1
    
    ITEM11A:
    IF PORTC.4=1 AND PORTB.1=0 then
       GOTO ITEM11
     end if
    GOTO ITEM12A
    
    ITEM11:
    GEAR_ACTIVE = 1
    HORN_ACTIVE = 0
    GEAR_RESISTOR = 0
    HORN_RESISTOR = 1
    GOTO BASE1
    
    ITEM12A:
    IF PORTC.4=0 AND PORTB.1=1 then
       GOTO ITEM12
     end if
    GOTO ITEM13A
    
    ITEM12:
    GEAR_ACTIVE = 0
    HORN_ACTIVE = 1
    GEAR_RESISTOR = 1 ;DIFFERENT THAN ORIGINAL PROGRAM!
    HORN_RESISTOR = 0
    GOTO BASE1
    
    ITEM13A:
    IF PORTC.4=0 AND PORTB.1=0 then
       GOTO ITEM13
     end if
    GOTO ITEM99
    
    ITEM13:
    GEAR_ACTIVE = 0
    HORN_ACTIVE = 0
    GEAR_RESISTOR = 1
    HORN_RESISTOR = 1
    GOTO BASE1
    
    BASE1:
    IF PORT B.0=1 then
       GOTO BASE2 ;SETS STALL MODE
     end if
    STALL = 1 ;STALL IF B0 = 1
    GOTO BASE3
    
    BASE2:
    STALL = 0 ;STALL IF B0 = 0
    
    BASE3:
    IF PORTB.2=0 then
       GOTO FLIGHTTEST ;CHECK FOR FLIGHT TEST
     end if
    GOTO BASE
    
    FLIGHTTEST:
    PORTA.0=1 ;TURN LIGHT ON
    FLIGHT_TEST = 1 ;SETS FLIGHT TEST MODE
    WAIT 200 MS
    IF PORTB.2=0 then
       GOTO FLIGHTTEST
     end if
    
    BASE:
     ;GROUND PROGRAM
    IF PORTB.4=GEAR_ACTIVE then
       GOTO TAKEOFF ;GEAR UP LIGHT GOES OFF
     end if
    IF PORTB.2=0 then
       GOSUB TEST ;TEST SWITCH PUSHED
     end if
    IF PORTB.0=STALL then
       GOSUB STALLVOICE ;STALL VOICE
     end if
    GOTO BASE
    
    TAKEOFF:
     ;TAKEOFF DELAY
    WAIT 2000 MS
    IF PORTB.4<>GEAR_ACTIVE then
       GOTO BASE ;RETURN TO GROUND PROGRAM IF GEAR DOWN
     end if
    IF PORTB.0=STALL then
       GOSUB STALLVOICE
     end if
    FOR TIM1=1 TO 70
      WAIT 200 MS
      IF PORTB.4<>GEAR_ACTIVE AND PORTB.5=HORN_ACTIVE then
         GOTO BASE ;RETURN TO GROUND PROGRAM IF GEAR DOWN
       end if
      IF PORTB.0=STALL then
         GOSUB STALLVOICE ;GOTO STALL VOICE IF SIGNAL
       end if
      WAIT 200 MS
      IF PORTB.4<>GEAR_ACTIVE then
         GOTO BASE ;RETURN TO GROUND PROGRAM IF GEAR DOWN
       end if
      IF PORTB.5=GEAR_ACTIVE AND PORTB.4=HORN_ACTIVE then
         GOTO HORNVOICE ;ACTIVATE HORN VOICE
       end if
      IF PORTB.0=STALL then
         GOSUB STALLVOICE ;GOTO STALL VOICE IF SIGNAL
       end if
      WAIT 100 MS
    NEXT
    
    FLYING:
     ;IN FLIGHT SEQUENCE
    IF FLIGHT_TEST=1 then
       GOTO FLYING1
     end if
    IF PORTB.4<>GEAR_ACTIVE then
       GOTO BASE ;GEAR DOWN RETURN TO GROUND PROGRAM
     end if
    IF PORTB.5=HORN_ACTIVE AND PORTB.4=GEAR ACTIVE then
       GOSUB HORNVOICE
     end if
    IF PORTB.0=STALL then
       GOSUB STALLVOICE
     end if
    IF PORTB.2=0 then
       GOSUB TEST
     end if
    IF PORTB.3=0 then
       GOTO SIGX
     end if
    GOTO FLYING
    
    SIGX:
    IF PORTB.6=0 then
       GOSUB MUTE
     end if
    IF PORTB.3=0 then
       GOSUB GEARVOICE
     end if
    IF PORTB.0=STALL then
       GOSUB STALLVOICE
     end if
    WAIT 200 MS
    IF PORTB.3=0 then
       GOSUB GEARVOICE
     end if
    IF PORTB.2=0 then
       GOSUB BLINK ;STOP VOICE
     end if
    GOTO FLYING
    
    STALLVOICE:
    PORTA.3=1 ;TURN OFF ANY VOICE
    WAIT 20 MS
    PORTC.1=0 ;SELECT STALL VOICE
    PORTC.2=0
    WAIT 20 MS
    PORTA.3=0 ;ACTIVATE STALL VOICE
    WAIT 2600 MS ;STALL VOICE SOUNDING
    PORTA.3=1 ;TURN OFF STALL VOICE
    WAIT 10 MS
    IF PORTB.0=STALL then
     GOTO STALLVOICE ;LOOP IF SIGNAL STILL THERE
     end if
    Return
    
    TEST:
     ;TEST VOICE SEQUENCE
    IF PORTB.3=0 AND PORTB.2=0 then
       GOTO TEST1 ;SOUND VOICE
     end if
    WAIT 200 MS
    IF PORTB.3=0 AND PORTB.2=0 then
       GOTO TEST1 ;CHECK AGAIN
     end if
    IF PORTB.0=STALL then
       GOSUB STALLVOICE ;CHECK FOR STALL
     end if
    Return ;NO SIGNALS PRESENT
    
    TEST1:
    PORTC.1=1 ;SELECT TEST VOICE
    WAIT 20 MS
    PORTA.3=0 ;ACTIVATE VOICE
    WAIT 1500 MS
    PORTA.3=1 ;STOP VOICE
    PORTC.1=0 ;RESET VOICE SELECT
    WAIT 500 MS
    IF PORTB.2=1 then
       GOTO TEST2 ;CHECK FOR SW RELEASED AND RETURN
     end if
    IF PORTB.0=STALL then
       GOSUB STALLVOICE ;CHECK FOR STALL
     end if
    IF PORTB.2=0 then
       GOSUB BLINK ;SW HELD GOTO BLINK
     end if
    
    TEST2:
    RETURN
    
    BLINK:
    PORTA.0=1 ;TURN ON LIGHT
    WAIT 500 MS
    IF PORTB.2=0 then
     GOTO BLINK ;LOOP IF SW HELD
     end if
    IF PORTB.0=STALL then
       GOSUB STALLVOICE ;CHECK FOR STALL
     end if
    
    BLINK1:
    PORTA.0=1
    WAIT 500 MS
    IF PORTB.5=GEAR_ACTIVE AND PORTB.4=HORN_ACTIVE then
       GOSUB HORNVOICE
     end if
    IF PORTB.2=0 then
       GOTO BLINK2 ;SWITCH PUSHED TO RESET
     end if
    IF PORTB.0=0 then
       GOSUB STALLVOICE
     end if
    PORTA.0=0
    WAIT 500 MS
    IF PORTB.5=GEAR_ACTIVE AND PORTB.4=HORN_ACTIVE then
       GOSUB HORNVOICE
     end if
    IF PORTB.2+0 then
       GOTO BLINK2 ;SWITCH PUSHED TO RESET
     end if
    IF PORTB.0=STALL then
       GOSUB STALLVOICE
     end if
    GOTO BLINK1
    
    BLINK2:
    WAIT 100 MS
    IF PORTB.2=0 then
       GOTO BLINK2
     end if
    IF PORTB.0-STALL then
       GOSUB STALLVOICE
     end if
    PORTA.0=0
    RETURN
    
    HORNVOICE:
    WAIT 400 MS
    IF PORTB.5=HORN_ACTIVE AND PORTB.4=GEAR_ACTIVE then
       GOSUB GEARVOICE
     end if
    IF PORTB.0=STALL then
       GOSUB STALLVOICE
     end if
    RETURN
    
    GEARVOICE:
    PORTC.2=1
    WAIT 20 MS
    IF PORTB.0=STALL then
       GOSUB STALLVOICE
     end if
    PORTA.3=0
    WAIT 4000 MS
    PORTA.3=1
    PORTC.2=0
    IF PORTB.2=0 then
       GOSUB BLINK ;SWITCH PUSHED TO STOP VOICE
     end if
    RETURN
    
    MUTE:
     ;MUTE SEQUENCE
    WAIT 100 MS
    IF PORTB.5=GEAR_ACTIVE AND PORTB.4=HORN_ACTIVE then
       GOSUB GEARVOICE
     end if
    IF PORTB.0=STALL then
       GOSUB STALLVOICE
     end if
    WAIT 500 MS
    IF PORTB.6=0 then
     GOTO MUTE ;LOOP UNTIL MUTE ENDS
     end if
    IF PORTB.0=STALL then
       GOSUB STALLVOICE
     end if
    WAIT 200 MS
    RETURN
    
    FLYING1:
    PORTA.0=1
    IF PORTB.4<>GEAR_ACTIVE then
       GOTO BASE4 ;GEAR DOWN, GOTO SPECIAL PROGRAM
     end if
    IF PORTB.5=HORN_ACTIVE AND PORTB.4=GEAR_ACTIVE then
       GOSUB HORNVOICE
     end if
    IF PORTB.0=STALL then
       GOSUB STALLVOICE ;GOTO STALLVOICE
     end if
    IF PORTB.2=0 then
       GOSUB TEST ;CHECK FOR TEST SWITCH PUSHED
     end if
    IF PORTB.3=0 then
       GOSUB SIGA ;CHECK FOR GROUND SIGNAL
     end if
    GOTO FLYING1 ;RETURN TO FLYING
    
    SIGA:
    IF PORTB.6=0 then
       GOSUB MUTE ;IF MUTE, DO NOTHING
     end if
    IF PORTB.3=0 then
       GOSUB GEARVOICE ;PLAY GEAR VOICE
     end if
    IF PORTB.0=STALL then
       GOSUB STALLVOICE
     end if
    RETURN ;RETURN TO FLYING
    
    BASE4:
     ;SPECIAL SEQUENCE
    IF PORTB.3=0 then
       GOSUB GVOICE1
     end if
    WAIT 500 MS
    GOTO BASE4 ;LOOP UNTIL GROUND SIGNAL
    
    GVOICE1:
    GOSUB GEARVOICE
    WAIT 500 MS
    GOSUB GEARVOICE
    GOTO BASE ;RETURN TO GROUND PROGRAM
    RETURN
    
    ITEM99:
     ;SHOULD NEVER GET HERE!
    GOTO ITEM10
    

    EDIT: Added ~~~ Format tags to make Code more readable.

     

    Last edit: Chris Roper 2019-05-13
  • Anobium

    Anobium - 2019-05-13

    Fixed. Typos.

    I added #option explicit. This hilighted typos in the variable names.
    I then indented your code to show you the code typos.

    However, the error messages did not help you. We need resolve this im a future release.

    Anobium

          #chip 16f876, 4 ;4 mhz internal clock
          #config WDTE=OFF, BOREN=OFF, CP=OFF, WRT=OFF
    
    #option explicit
    dim GEAR_ACTIVE, HORN_ACTIVE, HORN_RESISTOR, GEAR_RESISTOR, FLIGHT_TEST,  as bit
    dim Stall as bit
    dim tim1 as byte
          DIR PORTB b'11111111'
          DIR PORTC.1 OUT
          DIR PORTC.2 OUT
          DIR PORTC.4 IN
          DIR PORTC.6 IN
          DIR PORTA.0 OUT
          DIR PORTA.1 IN
          DIR PORTA.2 OUT
          DIR PORTA.3 OUT
          IF PORTC.4=1 AND PORTB.1=1 then
          GOTO ITEM10
          end if
          GOTO ITEM11A
          ITEM10:
          GEAR_ACTIVE = 1
          HORN_ACTIVE = 1
          HORN_RESISTOR = 0
          GEAR_RESISTOR = 0
          GOTO BASE1
          ITEM11A:
          IF PORTC.4=1 AND PORTB.1=0 then
          GOTO ITEM11
          end if
          GOTO ITEM12A
          ITEM11:
          GEAR_ACTIVE = 1
          HORN_ACTIVE = 0
          GEAR_RESISTOR = 0
          HORN_RESISTOR = 1
          GOTO BASE1
          ITEM12A:
          IF PORTC.4=0 AND PORTB.1=1 then
          GOTO ITEM12
          end if
          GOTO ITEM13A
          ITEM12:
          GEAR_ACTIVE = 0
          HORN_ACTIVE = 1
          GEAR_RESISTOR = 1 ;DIFFERENT THAN ORIGINAL PROGRAM!
          HORN_RESISTOR = 0
          GOTO BASE1
          ITEM13A:
          IF PORTC.4=0 AND PORTB.1=0 then
          GOTO ITEM13
          end if
          GOTO ITEM99
          ITEM13:
          GEAR_ACTIVE = 0
          HORN_ACTIVE = 0
          GEAR_RESISTOR = 1
          HORN_RESISTOR = 1
          GOTO BASE1
          BASE1:
    '      IF PORT B.0=1 then
    IF PORTB.0=1 then   'there was a typo here... again NOT PICKED UP BY THE COMPILER! I discovered this when testing this code against an 18F chip
         GOTO BASE2 ;SETS STALL MODE
          end if
          STALL = 1 ;STALL IF B0 = 1
          GOTO BASE3
          BASE2:
          STALL = 0 ;STALL IF B0 = 0
          BASE3:
          IF PORTB.2=0 then
          GOTO FLIGHTTEST ;CHECK FOR FLIGHT TEST
          end if
          GOTO BASE
          FLIGHTTEST:
          PORTA.0=1 ;TURN LIGHT ON
          FLIGHT_TEST = 1 ;SETS FLIGHT TEST MODE
          WAIT 200 MS
          IF PORTB.2=0 then
          GOTO FLIGHTTEST
          end if
          BASE:
          ;GROUND PROGRAM
          IF PORTB.4=GEAR_ACTIVE then
          GOTO TAKEOFF ;GEAR UP LIGHT GOES OFF
          end if
          IF PORTB.2=0 then
          GOSUB TEST ;TEST SWITCH PUSHED
          end if
          IF PORTB.0=STALL then
          GOSUB STALLVOICE ;STALL VOICE
          end if
          GOTO BASE
          TAKEOFF:
          ;TAKEOFF DELAY
          WAIT 2000 MS
          IF PORTB.4<>GEAR_ACTIVE then
          GOTO BASE ;RETURN TO GROUND PROGRAM IF GEAR DOWN
          end if
          IF PORTB.0=STALL then
          GOSUB STALLVOICE
          end if
          FOR TIM1=1 TO 70
          WAIT 200 MS
          IF PORTB.4<>GEAR_ACTIVE AND PORTB.5=HORN_ACTIVE then
          GOTO BASE ;RETURN TO GROUND PROGRAM IF GEAR DOWN
          end if
          IF PORTB.0=STALL then
          GOSUB STALLVOICE ;GOTO STALL VOICE IF SIGNAL
          end if
          WAIT 200 MS
          IF PORTB.4<>GEAR_ACTIVE then
          GOTO BASE ;RETURN TO GROUND PROGRAM IF GEAR DOWN
          end if
          IF PORTB.5=GEAR_ACTIVE AND PORTB.4=HORN_ACTIVE then
          GOTO HORNVOICE ;ACTIVATE HORN VOICE
          end if
          IF PORTB.0=STALL then
          GOSUB STALLVOICE ;GOTO STALL VOICE IF SIGNAL
          end if
          WAIT 100 MS
          NEXT
          FLYING:
          ;IN FLIGHT SEQUENCE
          IF FLIGHT_TEST=1 then
          GOTO FLYING1
          end if
          IF PORTB.4<>GEAR_ACTIVE then
          GOTO BASE ;GEAR DOWN RETURN TO GROUND PROGRAM
          end if
          IF PORTB.5=HORN_ACTIVE AND PORTB.4=GEAR_ACTIVE then
          GOSUB HORNVOICE
          end if
          IF PORTB.0=STALL then
          GOSUB STALLVOICE
          end if
          IF PORTB.2=0 then
          GOSUB TEST
          end if
          IF PORTB.3=0 then
          GOTO SIGX
          end if
          GOTO FLYING
          SIGX:
          IF PORTB.6=0 then
          GOSUB MUTE
          end if
          IF PORTB.3=0 then
          GOSUB GEARVOICE
          end if
          IF PORTB.0=STALL then
          GOSUB STALLVOICE
          end if
          WAIT 200 MS
          IF PORTB.3=0 then
          GOSUB GEARVOICE
          end if
          IF PORTB.2=0 then
          GOSUB BLINK ;STOP VOICE
          end if
          GOTO FLYING
          STALLVOICE:
          PORTA.3=1 ;TURN OFF ANY VOICE
          WAIT 20 MS
          PORTC.1=0 ;SELECT STALL VOICE
          PORTC.2=0
          WAIT 20 MS
          PORTA.3=0 ;ACTIVATE STALL VOICE
          WAIT 2600 MS ;STALL VOICE SOUNDING
          PORTA.3=1 ;TURN OFF STALL VOICE
          WAIT 10 MS
          IF PORTB.0=STALL then
          GOTO STALLVOICE ;LOOP IF SIGNAL STILL THERE
          end if
          Return
          TEST:
          ;TEST VOICE SEQUENCE
          IF PORTB.3=0 AND PORTB.2=0 then
          GOTO TEST1 ;SOUND VOICE
          end if
          WAIT 200 MS
          IF PORTB.3=0 AND PORTB.2=0 then
          GOTO TEST1 ;CHECK AGAIN
          end if
          IF PORTB.0=STALL then
          GOSUB STALLVOICE ;CHECK FOR STALL
          end if
          Return ;NO SIGNALS PRESENT
          TEST1:
          PORTC.1=1 ;SELECT TEST VOICE
          WAIT 20 MS
          PORTA.3=0 ;ACTIVATE VOICE
          WAIT 1500 MS
          PORTA.3=1 ;STOP VOICE
          PORTC.1=0 ;RESET VOICE SELECT
          WAIT 500 MS
          IF PORTB.2=1 then
          GOTO TEST2 ;CHECK FOR SW RELEASED AND RETURN
          end if
          IF PORTB.0=STALL then
          GOSUB STALLVOICE ;CHECK FOR STALL
          end if
          IF PORTB.2=0 then
          GOSUB BLINK ;SW HELD GOTO BLINK
          end if
          TEST2:
          RETURN
          BLINK:
          PORTA.0=1 ;TURN ON LIGHT
          WAIT 500 MS
          IF PORTB.2=0 then
          GOTO BLINK ;LOOP IF SW HELD
          end if
          IF PORTB.0=STALL then
          GOSUB STALLVOICE ;CHECK FOR STALL
          end if
          BLINK1:
          PORTA.0=1
          WAIT 500 MS
          IF PORTB.5=GEAR_ACTIVE AND PORTB.4=HORN_ACTIVE then
          GOSUB HORNVOICE
          end if
          IF PORTB.2=0 then
          GOTO BLINK2 ;SWITCH PUSHED TO RESET
          end if
          IF PORTB.0=0 then
          GOSUB STALLVOICE
          end if
          PORTA.0=0
          WAIT 500 MS
          IF PORTB.5=GEAR_ACTIVE AND PORTB.4=HORN_ACTIVE then
          GOSUB HORNVOICE
          end if
    
          'IF PORTB.2+0 then
    IF PORTB.2=0 then
          GOTO BLINK2 ;SWITCH PUSHED TO RESET
          end if
          IF PORTB.0=STALL then
          GOSUB STALLVOICE
          end if
          GOTO BLINK1
          BLINK2:
          WAIT 100 MS
          IF PORTB.2=0 then
          GOTO BLINK2
          end if
          'IF PORTB.0-STALL then
    IF PORTB.0=STALL then
          GOSUB STALLVOICE
          end if
          PORTA.0=0
          RETURN
          HORNVOICE:
          WAIT 400 MS
          IF PORTB.5=HORN_ACTIVE AND PORTB.4=GEAR_ACTIVE then
          GOSUB GEARVOICE
          end if
          IF PORTB.0=STALL then
          GOSUB STALLVOICE
          end if
          RETURN
          GEARVOICE:
          PORTC.2=1
          WAIT 20 MS
          IF PORTB.0=STALL then
          GOSUB STALLVOICE
          end if
          PORTA.3=0
          WAIT 4000 MS
          PORTA.3=1
          PORTC.2=0
          IF PORTB.2=0 then
          GOSUB BLINK ;SWITCH PUSHED TO STOP VOICE
          end if
          RETURN
          MUTE:
          ;MUTE SEQUENCE
          WAIT 100 MS
          IF PORTB.5=GEAR_ACTIVE AND PORTB.4=HORN_ACTIVE then
          GOSUB GEARVOICE
          end if
          IF PORTB.0=STALL then
          GOSUB STALLVOICE
          end if
          WAIT 500 MS
          IF PORTB.6=0 then
          GOTO MUTE ;LOOP UNTIL MUTE ENDS
          end if
          IF PORTB.0=STALL then
          GOSUB STALLVOICE
          end if
          WAIT 200 MS
          RETURN
          FLYING1:
          PORTA.0=1
          IF PORTB.4<>GEAR_ACTIVE then
          GOTO BASE4 ;GEAR DOWN, GOTO SPECIAL PROGRAM
          end if
          IF PORTB.5=HORN_ACTIVE AND PORTB.4=GEAR_ACTIVE then
          GOSUB HORNVOICE
          end if
          IF PORTB.0=STALL then
          GOSUB STALLVOICE ;GOTO STALLVOICE
          end if
          IF PORTB.2=0 then
          GOSUB TEST ;CHECK FOR TEST SWITCH PUSHED
          end if
          IF PORTB.3=0 then
          GOSUB SIGA ;CHECK FOR GROUND SIGNAL
          end if
          GOTO FLYING1 ;RETURN TO FLYING
          SIGA:
          IF PORTB.6=0 then
          GOSUB MUTE ;IF MUTE, DO NOTHING
          end if
          IF PORTB.3=0 then
          GOSUB GEARVOICE ;PLAY GEAR VOICE
          end if
          IF PORTB.0=STALL then
          GOSUB STALLVOICE
          end if
          RETURN ;RETURN TO FLYING
          BASE4:
          ;SPECIAL SEQUENCE
          IF PORTB.3=0 then
          GOSUB GVOICE1
          end if
          WAIT 500 MS
          GOTO BASE4 ;LOOP UNTIL GROUND SIGNAL
          GVOICE1:
          GOSUB GEARVOICE
          WAIT 500 MS
          GOSUB GEARVOICE
          GOTO BASE ;RETURN TO GROUND PROGRAM
          RETURN
          ITEM99:
          ;SHOULD NEVER GET HERE!
          GOTO ITEM10
    
     

    Last edit: Anobium 2019-05-14
  • Anobium

    Anobium - 2019-05-14

    @Bill. I have updated the compiler to better handle the condition you found. Ping me and I will provide you the updates.

    We need to update the compiler further to improve this type of error - where your typo should have been handled correctly.

     

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