OpenGL output window/frame
A runtime-programmable, cross platform, game engine
Status: Alpha
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discostubee
An program object which is an open GL output window. This window should also be able to appear inside other output windows and be layered using transparancy.
Although the object is always a known as a frame, when it is the top most frame it would be seen as a window. How these frames are arranged both as frames and as windows should not require separate interfaces.
Making an X11+Gl object.
Currently implemented in OSX