Ever played a competitive game with a friend in which one of you hosted the server on their own machine? Ever thought that it's unfair that one person's ping is zero and the other one's is 80?

This is an open-source program that can emulate constant ping, ping spikes and packet losses. Download, extract wherever you want, launch the executable and read the instructions that are conveniently placed in the main window of the program.

This program allows gamers to fake their ping and packet loss. Only games which allow direct IP connections are supported - this program will not emulate the game server and will not advertise itself on any master server of any game.

The idea is this:
game client -> proxy -> game server

Demonstration video:
http://youtu.be/2VWNhmfD1Qk

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License

BSD License

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Additional Project Details

Operating Systems

Linux, BSD, Windows

Languages

English

Intended Audience

Information Technology, Developers, End Users/Desktop, Testers

User Interface

Qt

Programming Language

C++

Related Categories

C++ Games, C++ Internet Software, C++ Multiplayer Game, C++ Game Servers

Registered

2012-09-16