[GD-Windows] Re: VC++ lag
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From: Enno R. <en...@de...> - 2003-06-17 07:53:25
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Dan Thompson wrote: > I'd have to comment on a couple of bugs. > > 1) Unix newlines. Dear god this caused trouble at my school... We had to > write a game in 10 weeks that had a bunch of stuff.. we used CVS, which is > fine, but one guy checked in stuff from a unix prompt, and merging filled > the code with unix newlines. The guy did something to try and strip them > out(millions of tools that are supposed to work...dunno what he did), but > what we were left with was basically double spaced code. Works, Compiles. I would say your problem is mostly with wrong use of CVS, not with Visual Studio. You should never mix Unix/Windows newlines in your code, and as long as you don't mix unix and windows sandboxes, you're fine. Fix the CVS contents, and Visual Studio will be happy again. Worst thing you can do to CVS, by the way, is to use ssh from cygwin. Totally messes up the repository, (you get \r\r\n newlines when checking out on windows with non-cygwin cvs). Enno. -- <xterm> The problem with America is stupidity. I'm not saying there should be a capital punishment for stupidity, but why don't we just take the safety labels off of everything and let the problem solve itself? |