Re: [GD-Windows] VC++ lag
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From: Rich <leg...@xm...> - 2003-06-12 17:03:07
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In article <013e01c330fe$d4122050$f40aa8c0@mike>, "Mickael Pointier" <mpo...@ed...> writes: > >> Do you have workspaces that contains a lot of subprojects, with the > >> mainproject having all other projects considered as dependancies of > >> the main ? > > > > Yes. > > Ok. > > Each time I have a workspace with this kind of situation the first build of > the complex project after loading visual is always slow. [...] You can speed it up by unloading projects you know haven't changed and don't need to be rebuilt. VC6 won't do any timestamp checking for projects that aren't loaded. -- "The Direct3D Graphics Pipeline"-- code samples, sample chapter, FAQ: <http://www.xmission.com/~legalize/book/> izfree: Open source tools for Windows Installer <http://izfree.sourceforge.net> |