Hi. I just started creating a pretty good game at the moment. The only problem is ( Well, I know this is always the obvious problem. Feel kind of bad to bother anybody with this question. ) Is. -Drumroll- having your character to jump at the press of a button on your joypad.. I recently hooked a NES pad to my computer and the game I'm creating has only 2-buttons for jumping and attacking.
Alright, the problem here. I got the main sprites for standing, walking, crouching on the definition "Player".(State is on left/right) The jumping sprites I have on the definition:"PlayerJump" which I set the state as Left/Right only. Okay, I used the script wizard to point to the instance of PlayerJump for the jump code.. I run the game and when I press the button. Nothing really happens.. I also tried using your sample jump code as well. Can you help me on this? I really appreciate it, thank you. =)
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Hi. I just started creating a pretty good game at the moment. The only problem is ( Well, I know this is always the obvious problem. Feel kind of bad to bother anybody with this question. ) Is. -Drumroll- having your character to jump at the press of a button on your joypad.. I recently hooked a NES pad to my computer and the game I'm creating has only 2-buttons for jumping and attacking.
Alright, the problem here. I got the main sprites for standing, walking, crouching on the definition "Player".(State is on left/right) The jumping sprites I have on the definition:"PlayerJump" which I set the state as Left/Right only. Okay, I used the script wizard to point to the instance of PlayerJump for the jump code.. I run the game and when I press the button. Nothing really happens.. I also tried using your sample jump code as well. Can you help me on this? I really appreciate it, thank you. =)