You need to create a solidity definition in the tile categories dialog that properly defines some uphill/downhill tiles. Add the hill tiles to named categories, then add those named categories to a solidity definition. Press the F1 key on that dialog for further assistance.
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How do you make your sprite walk up angled tiles. I have seen this done on Rolly and I can't seem to figure out how to do this?
You need to create a solidity definition in the tile categories dialog that properly defines some uphill/downhill tiles. Add the hill tiles to named categories, then add those named categories to a solidity definition. Press the F1 key on that dialog for further assistance.