The one problem I had with jumping is when I tried to alter it...
I wanted to change the sprite so that it had a jump animation(I got it to land just fine- I used special functions for solids and hills.) but I couldn't understand the syntax...could you give an example of changing it to a jumping sprite?
i.e.: playerjump
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The one problem I had with jumping is when I tried to alter it...
I wanted to change the sprite so that it had a jump animation(I got it to land just fine- I used special functions for solids and hills.) but I couldn't understand the syntax...could you give an example of changing it to a jumping sprite?
i.e.: playerjump
You can activate special functions from script. Just activate a function that switches to playerjump:
With ProjectObj.GamePlayer
.ActivateFunction(.rMap.Specials("DoJump"))
End With