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#1 Gemus script keypairs

open
nobody
5
2004-04-04
2004-04-04
Rob Perry
No

I have created a rather large Gemus script in Gamebase
for use in GamebaseST. It currently utilises 8 "Key =
Value" pairs and I have entered these as comments at
the top of the script.

However it would be nice to be able to have all these
key pairs show up by default (commented out) in each
game that is added as new. So if I add a new game and
press F2 I would see the following:

; AutoFireRate = V.Slow;Slow;Medium;Fast;V.Fast
; Tos = 1.0;1.2;(1.62);2.06
; Border = STFM
; Ram = 512k;1MB;2MB;(4MB)
; Speed =
(8);9;10;11;12;14;16;20;24;28;32;36;40;44;48;56;64;8
0;96;128
; Res =
(Low/Medium);High;Ext800x1;Ext1024x1;Ext1280x1;Ext6
40x4;Ext800x4;Ext1024x4;Ext1280x4
; Joy2 = Yes;No ;force joystick in mouse port,
otherwise automatic from NumPlayers
; Patch = Name of Patch in Steem

Rob Perry
GBST Team

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