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From: evew <ko...@gm...> - 2005-01-12 18:32:59
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I have a question related to gaim: where we must put the code to add a =20 buddy to our server friend list, when of course adding a buddy? There's the bnet_buddy_add() function, but it's called also at startup =20 when the buddy already is in fl (even if trying to add the buddy twice =20 doesn't hurt... it simply show an error message). There's a way to catch only the add _new_ buddy event? cya |