On Wed, 2005-01-12 at 20:57 +0000, evew wrote:
> On 01/12/05 19:38:26, evew wrote:
> >=20
> > I have a question related to gaim: where we must put the code to add =20
> > a buddy to our server friend list, when of course adding a buddy?
> >=20
> > There's the bnet_buddy_add() function, but it's called also at =20
> > startup when the buddy already is in fl (even if trying to add the =20
> > buddy twice doesn't hurt... it simply show an error message).
> >=20
> > There's a way to catch only the add _new_ buddy event?
>=20
> Well I think I resolved the problem in a safe way... now adding/=20
> removing buddies will modify our friends list, updating it...
>=20
> I can post diff but you didn't yet commit my last patch so those whould =20
> be merged... any problems with it?
>=20
> cya
Merging them is fine.. I was going to look at your patch last night and
just ran out of time.. but i have tonight completely open.. So the
sooner you can submit it.. the better :)
--=20
Gary Kramlich <gr...@re...>
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