Re: [Fxruby-users] Segfaults
Status: Inactive
Brought to you by:
lyle
From: Lyle J. <ly...@kn...> - 2004-04-03 02:46:46
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On Apr 2, 2004, at 4:23 PM, Gilles Filippini wrote: > It's been long time since I've tried FXRuby intensively :o) > I'm back with the same kind of segfaults I had then. OK. > For example FXEvent appears corrupted after a while in an onPaint > callback. I don't have a simple test case yet. I'll try to narrow the > probelm using valgrind. The bug vanishes when GC is disabled. Yes, if you can send me a simple test case for this one, please do. > Just to try, I've launched an old test case (not related to the above > bug) I used when there were problems with TreeList items. Segfault > again. Yes, I still have this test case and run it before each release ;) It is the "stress1.rb" case, under the FXRuby tests directory. How many iterations did it take for this one to crash on your machine? I ask because I'm running it right now (with my development version of FXRuby) and so far it's gotten to "count=1800" without crashing. I will go back and build FXRuby-1.0.28 from the earlier sources, but I'm fairly sure I ran this test before releasing that version too. |