From: Joel V. <vj...@PA...> - 2004-01-08 07:20:49
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Rich wrote: > Here's the code: > > require 'fox' > include Fox > theApp=FXApp.new > mainwin=FXMainWindow.new(theApp,"Test") > puts FXTextField.new(mainwin,20).getClassName() > theApp.create > mainwin.show(PLACEMENT_SCREEN) > theApp.run I dunno (maybe it has something to do with the way C++ classes are wrapped), but puts FXTextField.new(mainwin,20).class.name behaves in an unsurprising way. Hope that helps... |