Re: [Fxruby-users] (Non)modal dialogues.
Status: Inactive
Brought to you by:
lyle
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From: Hugh S. S. E. E. <hg...@dm...> - 2003-07-18 13:48:28
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On Fri, 18 Jul 2003, Lyle Johnson wrote:
> Hugh Sasse Staff Elec Eng wrote:
>
> > FXDialogBoxes can be modal or nonmodal, and if they are model it
> > makes sense to use ID_ACCEPT or ID_CANCEL to effect the return value
> > of execute, otherwise one makes them disappear with hide.
> >
> > So, how does code in a subclassed FXDialogBox test whether the box
> > is modal or not?
>
> You should be able to use:
>
> getApp().modal?(theDialogBox)
>
> Hope this helps,
Yes, that helps. I'm puzzled about this design though: the Dialog
box would have to ask the application to ask the dialog box? This
runs counter to "Tell, don't ask", IMO, if I understood that
philosophy correctly.
>
> Lyle
>
Thank you,
Hugh
>
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