Re: [Fxruby-users] Dialogues, and create.
Status: Inactive
Brought to you by:
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From: Joel V. <vj...@PA...> - 2003-07-01 16:15:03
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Hugh Sasse Staff Elec Eng wrote:
> I have learned the heuristic that for a widget hierarchy to be
> operative it must be constructed and created, and the create() calls
> must be done on the child widgets before the parent widget.
>
> So now I have been looking at dialog.rb from the examples.
> application is an FXApp, and application.create is called, but
> FXTestDialog's create method never seems to be called, nor does
> DialogTester's. The child widgets (buttons, menus) don't seem to be
> create()d either.
Isn't the create() call propagated from parent to child?
In fact, if I add some debugging code to DialogTester#create:
def create
super
puts "FOO"
show(PLACEMENT_SCREEN)
end
end
then I see FOO on stdout when the main window appears.
I'll bet you could verify that FXTestDialog#create is being called, too.
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