If an RZX file contains a frame which we play much
slower than the recording emulator, it may be possible
that the tstate count for that frame goes over 80000.
At this point, Fuse will likely segfault as the
ula.c:ula_contention array contains 'only' 80000 entries.
I can't instantly see any ways around this without
introducing a performance penalty, so opening this bug.
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