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Kevin Gadd

The Fury² Game Creation System is a game development toolkit for the 32-bit Windows platform, designed to allow the creation of complex multimedia software and games with minimal unnecessary effort (i.e. reinventing the wheel.)

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A battle using the RPG template
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An example running in the game debugger
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The map editor
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The rain example (with a custom scripted particle system)
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The user interface toolkit plugin
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The Underground Complex, an IGF entry made using Fury2


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