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File Date Author Commit
 botlib 2022-03-08 acceptthis [r6216] Move the q3 files into the plugins subdir.
 client 2023-01-09 acceptthis [r6343] A bit of a code cleanup, change a couple of pri...
 common 2023-01-09 acceptthis [r6340] Try to be a bit more verbose about why webrtc m...
 d3d 2022-04-17 acceptthis [r6231] Fix up d3d renderers.
 dotnet2003 2007-05-25 acceptthis [r2502] fixed some bugs with the previous commit (missi...
 dotnet2005 2018-03-25 acceptthis [r5229] removed old scr_chatmode
 dotnet2008 2011-07-16 moodles2 [r3878] SDL MSVC project files updated.
 dotnet2010 2012-09-30 acceptthis [r4105] Trimmed some dead files.
 droid 2019-07-02 acceptthis [r5484] Track areas properly, so we don't bug out when ...
 ftequake 2016-08-25 acceptthis [r5015] fix some of the things that baker didn't like. ...
 gas2masm 2006-04-02 timeserv [r2140] update vc2005 project again, remove cvsignore f...
 gl 2023-01-09 acceptthis [r6343] A bit of a code cleanup, change a couple of pri...
 http 2023-01-09 acceptthis [r6338] Make our mini http server report timestamps bet...
 libs 2016-07-12 acceptthis [r5000] LOTS OF CHANGES. was hoping to get revision 500...
 nacl 2019-03-12 acceptthis [r5431] Fix a stupid bug with allow_download cvar.
 npfte 2013-03-12 acceptthis [r4211] -----------------------------------------------...
 partcfgs 2019-04-15 acceptthis [r5445] Try to fix up FTE's android port.
 qclib 2023-01-09 acceptthis [r6338] Make our mini http server report timestamps bet...
 server 2023-01-09 acceptthis [r6343] A bit of a code cleanup, change a couple of pri...
 setup 2012-11-27 acceptthis [r4152] added support for external capture plugins - an...
 shaders 2023-01-09 acceptthis [r6332] Fix vulkan renderer's rt spotlights (both shado...
 sw 2019-04-19 acceptthis [r5451] android/msvc tweaks/fixes.
 vk 2023-01-09 acceptthis [r6332] Fix vulkan renderer's rt spotlights (both shado...
 vulkan 2017-07-28 acceptthis [r5130] centerprints with links now show cursors.
 web 2022-07-28 acceptthis [r6285] Add TURN support to our ICE implementation, alo...
 xdk 2017-06-15 eukara [r5113] Builtin for movetype_push ents, wastes config c...
 .cproject 2009-09-04 molgrum [r3370] Added all targets to the Eclipse cproject file.
 .project 2009-09-02 molgrum [r3365] Changed compiler (CC) to use MinGW GCC, but it ...
 BSDmakefile 2008-04-27 molgrum [r2945] testing, never mind this
 LICENSE 2005-06-01 acceptthis [r1067] This should have been in here all along.
 Makefile 2022-05-28 acceptthis [r6243] Fix up statically linking the ODE plugin into t...
 README.MSVC 2005-11-19 moodles [r1571] just added the ml.exe requirement
 makeconfig.sh 2011-06-25 timeserv [r3835] merge wip branch back into trunk

Read Me

This code compiles against libjpeg, libpng, zlib, dx7, libogg and libvorbis.
You can find the main MSVC 6 workspace in the ftequake directory.
You will need to build the gas2masm project's debug build first.
After that, you will have a choice of FTE builds.
If you are running without libraries, you can pick the mingldebug build. For sw only builds, select the debug/release options. For dedicated builds, choose the logical one. The MDebug/MRelease builds are the merged binaries.

important: msvc 6.0 standard install doesn't come with "ml.exe" which is needed to build fte, you can get it from either service pack 5 or 6. or grab it from somewhere i dunno

zlib:
libs/zconf.h
libs/zlib.h
libs/zlib.lib
You will need zlib if you wish to build a version of FTE with png/zip/pk3 support.
If you don't have it, you can hunt out the line '#define AVAIL_ZLIB' in bothdefs.h and disable it.

Ogg Vorbis:
libs/ogg/*
libs/vorbis/*
At the time of writing, ogg vorbis support is not fully functional and is #ifdefed out. You will not need these libraries.
Lack of these files can be indicated by removing any '#define AVAIL_OGGVORBIS' line found in bothdefs.h (if they exist)

lib jpeg:
libs/jpeg.lib
libs/jpeglib.h
libs/jmorecfg.h
libs/jconfig.h
libs/jerror.h
These files are optional and not strictly needed for anything other than screenshots and loading Quake3 textures.
Hunt out and kill '#define AVAIL_JPEGLIB' from bothdefs.h to disable the requirement.
URL pending.

libpng:
libs/libpng.lib
libs/png.h
libs/pngconf.h
These files are for support of png textures and screenshots.
Hunt out and kill '#define AVAIL_PNGLIB' from bothdefs.h to disable the requirement.
URL pending.

DirectX 7 SDK:
libs/dxsdk7/include/*
libs/dxsdk7/lib/*
These are used for the d3d renderer. They are only benefitial in this way.
This feature is normally enabled via an ifdef in the project file. An '#define NODIRECTX' in bothdefs.h will disable all requirements of dx. It is normally only used in the merged binaries.
Without this define, it will expect to find DX5 headers and libraries in your compilers default directories.
You can obtain an uptodate copy of directx from Microsoft's Website.
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